A Place in
the Wilderness
Lewis Pulsipher
White Dwarf #6
April/May 1978
Pulsipher names
this one-page description based on Jack Vance’s The Dragon Masters a
“set-up” which “may be incorporated into your wilderness.” That’s a pretty apt
description. I’m not sure it qualifies as an adventure (or “scenario” as WD was
likely to call them), but it’s got the elements: setting, conflict, hook...
This very much
reminds me of The Wilderlands of High Fantasy from Judges Guild, those
paragraph long hex descriptions. Take one of those paragraphs and expand the
information to maybe 2/3rds of a page and you get this “set-up.” Bare-bones
stats are given for Tracker, Heavy Trooper, Weaponer and Giant, none of whom
appear in the previous paragraphs... (I assume “Weaponer” is the “50 rabble at
arms,” but that’s just my guess).
So, we’ve got a
human settlement which breeds and trains dragons. There’s maybe a little north
of 300 people here: “50 rabble at arms, 10 various specialists..., 8 heavy
armoured horsemen..., one sixth level fighter chieftain, 80 women, and 160
children and old people.”
Treasure is
abstracted: “The primary treasure is dragon females... There is also a cache of
precious metal and stones as the referee thinks appropriate.” Sigh...
A paragraph is
given to the Dragons, clearly the focus of this “set-up,” with bare-bones stats
appearing for each type of new dragon (HD 1+1 to HD 5) with one glaring
omission.
Spider:
substitute for a horse
Termagants:
smaller than men, intelligent
Blue Horrors:
larger, quick, intelligent
Murderers: not
intelligent, heavy and low to the ground
Fiends: strong
and low to the ground (“low enough to run underneath”)
Juggers: “ponderous
and huge” [no stats given, though one assumes bigger than Fiends, so maybe HD 6
or 7?]
Typical of the era,
this is a page of inspiration, not a “complete adventure” as we’ve come to know
and accept the idea (and, maybe, abuse the idea). That’s not to say it’s bad or
incomplete. It is clearly a product of its time and it is adequate for what it
sets out to do. This is certainly something that I could riff off of at the
table in a hexcrawl, for example, or throw out as a rumor to the party and
develop it further if it was something they wanted to pursue.
Other reviews:
I’m sure there
are more, but all I could dig up was this brief comment:
https://www.enworld.org/threads/white-dwarf-the-first-100-issues-a-read-through-and-review.325009/
And this:
https://forum.rpg.net/index.php?threads/in-which-i-read-white-dwarf-from-issue-1.405199/page-4
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