Probably spent 20 minutes on this. Trying different brushes, different ideas. The underlying technique is still the same: tile the crosshatching as a background layer, draw the dungeon in white on another layer - use the white as a mask (matte) for the grid, outline the white in black, cover over the parts of the background I want "erased" (I prefer covering on the white layer because mistakes can easily be rectified).
Still not thrilled - I actually like my hand drawn maps better - but this is faster (especially without all the clean up of a scanned map) and pretty good. I'll work on it to make it "good enough"...
Wednesday Action Log 03-26-25
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This week I’ve been playing more Deep Rock Galactic, and R.E.P.O. R.E.P.O.
continues to be fun. I’ve been having fun tumble launching myself at
enemies to ...
3 hours ago
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