Friday, December 14, 2018

Mapping - Second Proof of Concept

Probably spent 20 minutes on this.  Trying different brushes, different ideas.  The underlying technique is still the same: tile the crosshatching as a background layer, draw the dungeon in white on another layer - use the white as a mask (matte) for the grid, outline the white in black, cover over the parts of the background I want "erased" (I prefer covering on the white layer because mistakes can easily be rectified).

Still not thrilled - I actually like my hand drawn maps better - but this is faster (especially without all the clean up of a scanned map) and pretty good.  I'll work on it to make it "good enough"...

Thursday, December 13, 2018

Mapping - Proof of Concept

Threw this together in GIMP in about 10 minutes to try a couple techniques to make quick maps.  I'm pretty happy with the concept, rough though it may be.  Maybe it's not a substitute for hand drawn maps but it's a pretty quick and dirty solution using pattern fill for the hatching and layers for the rooms, chambers, corridors...